Exploration Survival
Game & Level Designer – Might and Delight – Sweden
Shelter 2 was released on March 2015. As a Game Designer at Might and Delight, I had the opportunity to work on :
– Game Design & Feature Design
– Design Documentation
– Level Design on all 3 levels
– Level Building
– Level Scripting and Design of the full Tutorial (Chase Scene)
– Realize StoryBoard for Introduction Cut-Scene
As both Game Designer and Level Designer at Might and Delight, I also had the opportunity to work on Shelter 2 Mountains, first DLC of the game:
– Game Design & Feature Design
– Entire creation the new level both design and building
– Tweaking and balancing of every new gameplay features
Softwares I used : Unity, Monodevelop, Motion Builder, Shader Forge, Autodesk Maya